
- Industry
- iOS, Creative Tools
- Role
- Designer & Developer
- Year
- 2026
- Industry
- iOS, Creative Tools
- Role
- Designer & Developer
- Year
- 2026
StyleBars is my own product: an iOS app for designing graffiti letters where, instead of drawing every stroke, you compose each letter from ready-made vector bars that stay editable. Nothing on the App Store understood how a graffiti letter is built, so I designed the product, drew all 96 bars myself and turned the design into a SwiftUI app with Claude Code. It shipped in June 2026, and it shows how I work today: design to code, end to end.
A single YouTube tutorial that teaches one graffiti letter has 134 million views, yet none of the top App Store results for graffiti builds a letter from editable parts.
The pain
Paper is fast but fixed: you can't move or resize what you've already drawn. Drawing apps solve that, but they hand you a blank canvas and a brush, with nothing that understands how a graffiti letter is built.
The research
I reviewed the top fifty App Store results for graffiti, compared the closest tools, from Procreate to the paper blackbook, and sketched three proto-personas: the beginner who learns on YouTube, the writer who sketches on paper, the tattoo artist who needs a credible starting point.
Each research insight became a product decision, and the letter became a stack of editable parts.
The core idea
Graffiti letters are built from recurring shapes, so I made the bar the basic unit: a library of 96 vector bars in eight styles, which I drew myself. A letter stays coherent because its parts come from the same set, and every piece stays editable: layers, flip, scale, rotate, lock.
The canvas
I designed the canvas for iPad first, with every action one tap away. Testing the concept on small screens exposed concrete problems, so the redesign brought a fluid top bar, a collapsible side panel and bars that spawn at the center of any screen.
I turned my design system and Figma frames into prompts, and Claude Code turned them into SwiftUI.
From prompt to product
Each prompt described a component the way I would brief a developer: structure, tokens, type styles and behavior, with one rule, use only my tokens and ask before changing anything unclear. The whole app came out at 1,654 lines of Swift.
The honest split
AI wrote much of the code; the decisions stayed mine. I defined the product, designed the system and the UI, drew the bars and decided every interaction. AI helped with the SwiftUI code, the canvas engine, the adaptive layouts and the debugging.
StyleBars passed App Store review and went live in June 2026 as a paid app for iPad.
The release
I tested on device, prepared the listing and shipped through App Store Connect. Since launch I track a small set of metrics, with weekly active devices as the north star: a product doesn't end at launch, it's validated by numbers.
The roadmap
The next version brings pixel-perfect selection, style packs loaded from data and in-app purchases; the iPhone adaptation is designed and in development; a marketplace of style packs comes later, and its model is already in the code.































